doc: 将CharacterControl模块的文档部分转化为中文

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meishibiezb
2026-06-06 04:57:13 +08:00
parent a8bdf281ff
commit b64cf33f6c
13 changed files with 39 additions and 39 deletions

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- **模块**: CharacterControl
## 功能概述
Payload for continuous (analog) commands. Contains CommandTag (FGameplayTag, semantic ID) and ContinuousValue (FVector3f, analog value from input).
连续(模拟)命令的载荷。包含 CommandTagFGameplayTag,语义标识符)和 ContinuousValueFVector3f,来自输入的模拟值)。
## 设计用意
Separates continuous payload from discrete. FVector3f supports Boolean (0 or 1), Axis1D, Axis2D, Axis3D input types. Tag-based identification means endpoints subscribe by semantics, not input action IDs.
将连续载荷与离散载荷分离。FVector3f 支持布尔型0 或 1、一维轴、二维轴、三维轴输入类型。基于标签的标识意味着端点按语义订阅而非输入动作 ID
## 职责范围
Data container for continuous input values. Used when FCommandMeta::bIsContinuous is true.
连续输入值的数据容器。当 FCommandMeta::bIsContinuous true 时使用。
## 项目内依赖
| 依赖项 | 关系 | 源文件 |