doc: 将CharacterControl模块的文档部分转化为中文
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- **模块**: CharacterControl
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## 功能概述
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Base ActorComponent for Blueprint-authored endpoints. Holds own FEndpointState, delegates. ReceiveCommand calls OnCommandReceived (BlueprintImplementableEvent). BeginPlay auto-registers with sibling UCommandRouterComponent.
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用于蓝图编写的端点的基类 ActorComponent。持有自身的 FEndpointState 和委托。ReceiveCommand 调用 OnCommandReceived(BlueprintImplementableEvent)。BeginPlay 自动向同级 UCommandRouterComponent 注册。
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## 设计用意
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Primary base class for Blueprint endpoints. Subclass in Blueprint, override OnCommandReceived. Auto-wiring with UCommandRouterComponent for default setup. Blueprintable meta explicitly encourages Blueprint subclassing.
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蓝图端点的主要基类。在蓝图中子类化,重写 OnCommandReceived。默认设置下与 UCommandRouterComponent 自动连线。Blueprintable 元数据明确鼓励蓝图子类化。
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## 职责范围
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Blueprint-friendly endpoint base. Handles state, delegates, and auto-registration. OnCommandReceived event is the Blueprint extension point.
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蓝图友好的端点基类。处理状态、委托和自动注册。OnCommandReceived 事件是蓝图扩展点。
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## 项目内依赖
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| 依赖项 | 关系 | 源文件 |
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