doc: 将CharacterControl模块的文档部分转化为中文

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meishibiezb
2026-06-06 04:57:13 +08:00
parent a8bdf281ff
commit b64cf33f6c
13 changed files with 39 additions and 39 deletions

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@@ -7,13 +7,13 @@
- **模块**: CharacterControl
## 功能概述
Base ActorComponent for Blueprint-authored endpoints. Holds own FEndpointState, delegates. ReceiveCommand calls OnCommandReceived (BlueprintImplementableEvent). BeginPlay auto-registers with sibling UCommandRouterComponent.
用于蓝图编写的端点的基类 ActorComponent。持有自身的 FEndpointState 和委托。ReceiveCommand 调用 OnCommandReceivedBlueprintImplementableEvent)。BeginPlay 自动向同级 UCommandRouterComponent 注册。
## 设计用意
Primary base class for Blueprint endpoints. Subclass in Blueprint, override OnCommandReceived. Auto-wiring with UCommandRouterComponent for default setup. Blueprintable meta explicitly encourages Blueprint subclassing.
蓝图端点的主要基类。在蓝图中子类化,重写 OnCommandReceived。默认设置下与 UCommandRouterComponent 自动连线。Blueprintable 元数据明确鼓励蓝图子类化。
## 职责范围
Blueprint-friendly endpoint base. Handles state, delegates, and auto-registration. OnCommandReceived event is the Blueprint extension point.
蓝图友好的端点基类。处理状态、委托和自动注册。OnCommandReceived 事件是蓝图扩展点。
## 项目内依赖
| 依赖项 | 关系 | 源文件 |